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LombudXa «eS][Clan Leader»
![«eS][Clan Leader» «eS][Clan Leader»](/modules/Forums/images/ranks/leader.jpg)

Joined: Jul 07, 2004 Posts: 2583 Location: omnipresent
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Nick: «eS][LombudXa»
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Posted: Thu Jan 05, 2006 9:21 pm Post subject: AntiTCC 1.19 Beta Tests |
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Hey there
Maybe you've noticed some server problems during the last days which resulted in lag sometimes. This is due to beta testing the new AntiTCC 1.19. Since version 19, there was a pretty bad CPU issue which caused the server to use almost its whole resources. Sorry that I didn't let you know about it earlier. Usually it worked very well so I thought it's not really important to mention. Well, there can be versions which causes lag and I don't really have the chances to test it. Whenever I have checked the server, it was in a good condition. Today I see that the CPU was very high and I guess that the server must have lagged pretty badly.
I'm currently uploading a newer version of AntiTCC and I hope it will fix some of those nasty CPU issues. So far it looks much better.
Well, there can be similar issues during those testings so please bear with it and let me know if there's an issue like this again.
Thanks  |
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Last edited by LombudXa on Tue May 16, 2006 11:03 am; edited 1 time in total |
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Diddle Ex. «eS][Clan Member»
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Joined: May 28, 2005 Posts: 282 Location: The Netherlands
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Nick: Diddle
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Posted: Fri Jan 06, 2006 1:49 am Post subject: |
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I've noticed some people lagging badly today, while normally they don't lag at all. But not all people, so I _guess_ it wasn't the server. (Although my ping was slightly higher too than normal).
However, on the map AS-PuzzleBox-v3-(tfa) (Don't quote me on the exact name), the server will lag like HELL. Someone joins -> warping. Someone leaves -> 2 second freeze & warp. It's seriously not cool and I hope this update takes care or at least improves it. But most likely it's the map (which is huge) unfortunately. |
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LombudXa
Joined: Jul 07, 2004 Posts: 2583 Location: omnipresent
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Posted: Fri Jan 06, 2006 12:36 pm Post subject: |
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It was the server. It went up to over 90% CPU usage sometimes But many problems also come from the very poorly created maps we have on the server. If you open it in UED, you sometimes want to start to cry  |
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Diddle
Joined: May 28, 2005 Posts: 282 Location: The Netherlands
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Nick: Diddle
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Posted: Fri Jan 06, 2006 12:49 pm Post subject: |
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| No matter what map I open in UED, I always cry... out of incompetence of me. I don't get it and I just can't put myself to it to finally learn to map... |
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LombudXa
Joined: Jul 07, 2004 Posts: 2583 Location: omnipresent
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Posted: Fri Jan 06, 2006 1:23 pm Post subject: |
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If you are interested in mapping, take a look here:
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FMC Senior Member


Joined: Oct 07, 2004 Posts: 612 Location: Germany
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Posted: Fri Jan 06, 2006 2:28 pm Post subject: |
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| LombudXa wrote: | If you are interested in mapping, take a look here:
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[Off topic]
Yes, this will help you alot.. Most things I know about mapping is from sites that are linked in that thread. Diddle, if you want an eS trials map you better make it for yourself - i don't like trials that much and probably won't make a new map for it  |
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Leo Ex. «eS][Clan Member»
![Ex. «eS][Clan Member» Ex. «eS][Clan Member»](/modules/Forums/images/ranks/ex_member.gif)

Joined: May 23, 2005 Posts: 840 Location: Budapest
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Posted: Fri Jan 06, 2006 2:31 pm Post subject: |
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Hmmm need make one trial map, whick name is:
AS-SH-OL-ET-RI-AL
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Signature «~~ If I cannot bend Heaven, I shall move Hell. ~~» |
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Diddle
Joined: May 28, 2005 Posts: 282 Location: The Netherlands
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Nick: Diddle
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Posted: Fri Jan 06, 2006 6:04 pm Post subject: |
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Thanks Lom, when I finally get to it, I'll use that.
Lol FMC, I already had a feeling you didn't totally like it yesterday, it's ok.
And indeed, if I'm going to map something, it will indeed be a trials map. But not now.  |
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LombudXa
Joined: Jul 07, 2004 Posts: 2583 Location: omnipresent
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Posted: Fri Jan 06, 2006 6:13 pm Post subject: |
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It's a very good tutorial which explains everything step by step. You should be able to create really basic rooms and other things, get used to more advanced things a bit later on such as lighting, bot paths etc. Then I recommend you to go to the to get even more advanced tutorials and other useful resources. You may also try to get involved in a good group of developers, usually found on a developer-related site with forums. They are very helpful usually
Anyway, to keep this topic on-topic I only wanted to add that the latest version of AntiTCC fixed a lot of performance issues, at least server-side. |
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HazelH Junior Member


Joined: Apr 30, 2005 Posts: 82
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Posted: Sat Jan 07, 2006 12:05 am Post subject: |
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| Diddle wrote: | Thanks Lom, when I finally get to it, I'll use that.
Lol FMC, I already had a feeling you didn't totally like it yesterday, it's ok.
And indeed, if I'm going to map something, it will indeed be a trials map. But not now. |
*please* get good first then make a trials map diddle I can only think of about 2 trials maps that are even half decent.... the rest make me want to cry too
There certainly have been some weird bugs on the servers lately... good luck fixing it, hope it works now  |
Signature - Maps :: Tutorials :: Textures
Last edited by HazelH on Sat Jan 07, 2006 1:33 am; edited 1 time in total |
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Diddle
Joined: May 28, 2005 Posts: 282 Location: The Netherlands
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Nick: Diddle
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Posted: Sat Jan 07, 2006 12:30 am Post subject: |
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Well, I'm kind of a perfectionist so if something isn't quite right, I won't release anything. But I'll honour your request and become good first before attempting a Trials map.  |
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LombudXa
Joined: Jul 07, 2004 Posts: 2583 Location: omnipresent
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Posted: Wed Jan 25, 2006 3:53 pm Post subject: Re: AntiTCC 1.19 Beta Tests |
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Since a few days, I've went back to beta12 because after that version, all the problems started such as dodging problems, weird shakings and other issues. So far, it looks much better and people enjoy playing again
I haven't posted here because I just had too much going on, especially regarding the site conversion so I waited until now. |
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LombudXa
Joined: Jul 07, 2004 Posts: 2583 Location: omnipresent
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Posted: Tue May 16, 2006 11:03 am Post subject: Re: AntiTCC 1.19 Beta Tests |
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| Unstickied this topic because AntiTCC no longer gets developed and the version we use is fairly stable. |
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