Home Downloads Forums Arcade Games Your Account
Main Menu   
 
HomeHome  
    Home
Members  
    Private Messages
    Profile
    Your Account
    Groups
Community  
    Forums
    Arcade Games
    Shout Box
    Search
    Surveys
Statistics  
    Statistics
Files & Links  
    Downloads
    Web Links
    Site Map
News  
    ForumNews
    Submit News Article
    ForumTopics
    Forums Archive
Other  
    Legal Notice
    Donations
    FAQ
    Feedback
    Recommend Us
Link to us   
 
«evolved Systems][Clan»

Forum Navigation
 «evolved Systems][Clan» Forum IndexForum Index   SearchSearch   UsergroupsUsergroups   ProfileEdit your profile      MembersMembers   Private MessagesLog in to check your private messages 
 Forum FAQKnowledge Base   ArcadeArcade   RanksRanks   StaffStaff   StatisticsStatistics   AcronymsAcronyms   Board RulesBoard Rules   Forum FAQForum FAQ   Login / LogoutLog in 


Search for at
«evolved Systems][Clan» Advanced Search



 
Recent Topics   Next 8 >>  
 Forum   Author   Replies   Last Post 
eS will close its doors Global News LombudXa 2 Fri Aug 08, 2008 7:15 pm
jb View latest post
eS][Resources Pack 1.0 available Global News LombudXa 3 Fri Feb 01, 2008 6:17 am
spork View latest post
My new computer Hardware & Software FMC 8 Thu May 29, 2008 6:46 am
LombudXa View latest post
this site is hot Chitchat spork 1 Wed Feb 20, 2008 8:46 am
LombudXa View latest post
My new PC I've ordered Hardware & Software LombudXa 6 Wed Dec 19, 2007 2:20 pm
Fusix View latest post
Is it worth to buy an Ageia PhysX card for UT3? Hardware & Software FMC 1 Thu Nov 22, 2007 1:43 am
LombudXa View latest post
UT3BETA DEMO!!!!!? General UT3 Forum ScorpioProX 11 Sun Nov 18, 2007 8:49 pm
NUCLEAR-TNT View latest post
Unreal Tournament 3 General UT3 Forum LombudXa 40 Sun Nov 18, 2007 7:53 pm
FMC View latest post



[UT2004 CTF] eS][Tarantula Goto page : Previous  1, 2, 3, 4, 5, 6  Next
 
Post new topic   Reply to topic   printer-friendly view    «evolved Systems][Clan» Forum Index -> «eS][Unreal Engine Developments»
View previous topic :: View next topic  


Author Message
INIQUITOUS
Ex. «eS][Clan Member»
Ex. «eS][Clan Member»



Joined: May 12, 2005
Posts: 401
Location: Barcelona


Status: Offline
PostPosted: Thu Aug 04, 2005 7:45 pm Post subject: Reply with quote

you could always try using emitters to create the fog effect, feel free to steal some from my CTF-DoomedHeaven., on the lower level in the middle of the map Wink , they come out of tunnel things. you could have some vents in the ceiling or something or like towers around the map that come out of the lava and spew or jet out this fog Wink cool idea Cool Very Happy
Back to top
View user's profile Send private message

Author Message
FMC
Senior Member
Senior Member



Joined: Oct 07, 2004
Posts: 612
Location: Germany


Status: Offline
Clan: «eS][Clan»
Nick: «eS][FMC»
PostPosted: Thu Aug 04, 2005 8:26 pm Post subject: Reply with quote

Thx again Ini Very Happy

Signature
Please login to see this image.
Get registered or Log in


Please login to see this link
Get registered or Log in
Back to top
View user's profile Send private message MSN Messenger

Author Message
Leo
Ex. «eS][Clan Member»
Ex. «eS][Clan Member»



Joined: May 23, 2005
Posts: 840
Location: Budapest


Status: Offline
PostPosted: Fri Aug 05, 2005 7:53 am Post subject: Reply with quote

hmmm, not bad idea ini Surprised

FMC! I like those dead body in mapcenter Surprised U know what about i say ... Wink

Signature
«~~ If I cannot bend Heaven, I shall move Hell.  Evil & Holy ~~»
Back to top
View user's profile Send private message Visit poster's website

Author Message
FMC
 
  


Joined: Oct 07, 2004
Posts: 612
Location: Germany


Status: Offline
Clan: «eS][Clan»
Nick: «eS][FMC»
PostPosted: Sun Aug 07, 2005 2:10 pm Post subject: Reply with quote

Hope it's not boring for you but here's the
Please login to see this link
Get registered or Log in
Razz

These are the small changes:
The terrain under the web has new ways directly to the bases with some jumppads.
I changed the positions of the jumppads to the flag platforms and added more blocking stuff to the bases. The torches in the center are removed for more fps.

And now the big changes:
I thought many cave maps have a lava field, but which one has blood pools? Now, Tarantula has 4 pools filled with blood Twisted Evil
All playerstarts are moved from the main hall to two new spawn chambers - you will like them Very Happy I added a small screenshot of it.

I still need the level music and level description from you. Lom, I hope it's not to late to upload the map for testing it today; but no hurry, I can wait until Wednesday Wink

Edit: I have just seen there's an error in the bot path network Sad so this beta version won't work with bots

Signature
 
Back to top
View user's profile Send private message MSN Messenger

Author Message
LombudXa
«eS][Clan Leader»
«eS][Clan Leader»



Joined: Jul 07, 2004
Posts: 2583
Location: omnipresent


Status: Offline
Clan: «eS][Clan»
Nick: «eS][LombudXa»
PostPosted: Sun Aug 07, 2005 6:24 pm Post subject: Reply with quote

Done Smile

Signature
Please login to see this image.
Get registered or Log in
Back to top
View user's profile Send private message Send e-mail Visit poster's website

Author Message
ScorpioProX
«eS][Clan Member»
«eS][Clan Member»



Joined: Aug 21, 2004
Posts: 955
Location: Within darkness you will find me.


Status: Offline
Clan: «evolved Systems»
Nick: «eS][ScorpioPro»
PostPosted: Mon Aug 08, 2005 9:11 am Post subject: Reply with quote

i dont like the spawn chambers really...there is only one way too go...and you can get killed as soon as you come out...this anabels a skilled player too start spawn camping and kill everyone who komes out...IMO like the rest of the map...keep it up Smile

Signature
Please login to see this image.
Get registered or Log in

Safety, the feeling you have before you realized I'm there too. Headshot
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger

Author Message
LombudXa
 
  


Joined: Jul 07, 2004
Posts: 2583
Location: omnipresent


Status: Offline
Clan: «eS][Clan»
Nick: «eS][LombudXa»
PostPosted: Mon Aug 08, 2005 11:41 am Post subject: Reply with quote

Yeah, I've noticed as well. Especially if a team is attacking just aim at the spawn point and you most likely will kill someone because most likely there will come out one. Also if you just killed someone you can time it pretty easily until the guy will spawn there again. Maybe you shouldn't place that spawn in middle of the base.

I really like the latest changes, makes the map so much better, nice job FMC Very Happy I think it's pretty finished, well IMO Smile

Signature
 
Back to top
View user's profile Send private message Send e-mail Visit poster's website

Author Message
INIQUITOUS
 
  


Joined: May 12, 2005
Posts: 401
Location: Barcelona


Status: Offline
PostPosted: Mon Aug 08, 2005 12:02 pm Post subject: Reply with quote

luv it, but the worm hole tunnle needs making bigger and larger and the teleport needs repositionijng, that will stop people getting "snagged". the web needs trims, its too square and bsp like at the mo IMO, no map has just bsp on the edges, they normally have trims or sumthing to add that detail andmake it look that little bit better. i stil think u need a tower of rock that spits out smoke or fog, keep it pu Cool Wink

you can stick antiportals in the rock towers too Wink

Signature
 


Last edited by INIQUITOUS on Mon Aug 08, 2005 2:51 pm; edited 1 time in total
Back to top
View user's profile Send private message

Author Message
LombudXa
 
  


Joined: Jul 07, 2004
Posts: 2583
Location: omnipresent


Status: Offline
Clan: «eS][Clan»
Nick: «eS][LombudXa»
PostPosted: Mon Aug 08, 2005 12:20 pm Post subject: Reply with quote

I like the rock idea Smile and eye candy is usually welcome Smile

Signature
 
Back to top
View user's profile Send private message Send e-mail Visit poster's website

Author Message
ScorpioProX
 
  


Joined: Aug 21, 2004
Posts: 955
Location: Within darkness you will find me.


Status: Offline
Clan: «evolved Systems»
Nick: «eS][ScorpioPro»
PostPosted: Mon Aug 08, 2005 3:31 pm Post subject: Reply with quote

or maybe ou can make the worm hole tunnle so that you can go in 2 directions lik a "Y" so you can spwan at 2 points at your base...maybe a camera screen in the spwan room that overlooks the base and the 2 spwan points from the worm hole so yu know were you wanna go inside the worm hole...if that makes sens Smile

Signature
 
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger

Author Message
LombudXa
 
  


Joined: Jul 07, 2004
Posts: 2583
Location: omnipresent


Status: Offline
Clan: «eS][Clan»
Nick: «eS][LombudXa»
PostPosted: Mon Aug 08, 2005 4:47 pm Post subject: Reply with quote

Sounds like a good idea as well Smile

Signature
 
Back to top
View user's profile Send private message Send e-mail Visit poster's website

Author Message
FMC
 
  


Joined: Oct 07, 2004
Posts: 612
Location: Germany


Status: Offline
Clan: «eS][Clan»
Nick: «eS][FMC»
PostPosted: Mon Aug 08, 2005 8:06 pm Post subject: Reply with quote

So many wishes... Smile

The size of the tunnel is k IMO, but it needs some changes to avoid getting stucked.
I can set the tunnel exit teleporter on a higher level and add a small platform or so with some blocking stuff as a kind of spawn protection.

Quote:
the web needs trims, its too square and bsp like at the mo IMO, no map has just bsp on the edges, they normally have trims or sumthing to add that detail andmake it look that little bit better

I dunno exactly what you mean. I can make the terrain at the bases higher, so you would walk on terrain, not on flat floors. But I have no ideas for the web itself.
Quote:
i stil think u need a tower of rock that spits out smoke or fog

I didn't found one, maybe you know a SM package with some matching towers or rocks, Ini.

Anyway the changes will take some time, pls be patient Smile

As I wrote in a previous post I still need a level description, maybe someone of you could write some scary words Twisted Evil

Signature
 
Back to top
View user's profile Send private message MSN Messenger

Author Message
INIQUITOUS
 
  


Joined: May 12, 2005
Posts: 401
Location: Barcelona


Status: Offline
PostPosted: Mon Aug 08, 2005 10:58 pm Post subject: Reply with quote

hey, this is what i meant by trims, i did a spot the diference with a screeny from my new map im working on. trims are what you put around things to make them look pretty and professional, heres an example Wink

Please login to see this link
Get registered or Log in


i took the liberty of making you a volcanic tower, it can easily be resized or rescaled to fit your map, and im sure you can find som enice emitters from somewhere. if you cant tho, dont hesitate to ask me for help with the emitters m8 Wink
Please login to see this link
Get registered or Log in



if its the wrong texture , i left the bsp version in there so you can play around, but i advise to just go into the mesh properties and go to display, go down to skins and click "add" then choose the texture of your choice Smile

Signature
 
Back to top
View user's profile Send private message

Author Message
freakzilla
Junior Member
Junior Member



Joined: Aug 04, 2005
Posts: 60
Location: Belgium


Status: Offline
PostPosted: Tue Aug 09, 2005 5:24 pm Post subject: Reply with quote

Yea, there should be one more way, right now if the opponent team has a decent sniper its impossible to get in and out of the base.
But i like the net, great to get through with some dodgejumps, just like said above, pretty vulnerable even with the faster dodges.
Back to top
View user's profile Send private message MSN Messenger

Author Message
FMC
 
  


Joined: Oct 07, 2004
Posts: 612
Location: Germany


Status: Offline
Clan: «eS][Clan»
Nick: «eS][FMC»
PostPosted: Tue Aug 09, 2005 7:22 pm Post subject: Reply with quote

INIQUITOUS wrote:
Please login to see this link
Get registered or Log in

if its the wrong texture , i left the bsp version in there so you can play around, but i advise to just go into the mesh properties and go to display, go down to skins and click "add" then choose the texture of your choice Smile


Thank you Ini Very Happy
If I use a different skin for the volcano, is it possible to scale the texture? It looks to stretched IMO. If not I try to take a new sm from the bsp version.

Signature
 <